Earth Guardian
.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending. This unit regenerates, which allows it to heal as though always stationed in a village.
Information
Advances from: | Earth Golem |
Advances to: | |
Cost: | 50 |
HP: | 90 |
Movement: | 4 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | Earth Guardian |
Abilities: | regenerates, steadfast |
Attacks (damage - count)
hit melee | 14 - 3 impact |
Resistances
blade | 40% | pierce | 40% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 40% | |||
cold | 40% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 1 | 60% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 30% | |
Flat | 1 | 40% | |
Forest | 1 | 40% | |
Frozen | 2 | 40% | |
Hills | 1 | 60% | |
Mountains | 1 | 60% | |
Mushroom Grove | 1 | 40% | |
Sand | 1 | 40% | |
Shallow Water | 3 | 30% | |
Swamp | 3 | 30% | |
Unwalkable | - | 60% | |
Village | 1 | 60% |